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Creature Rigging for Games

Creature Rigging for Games

1425/month
Start anytime
Self paced
English
Course by
PluralsightCourses from Pluralsight
Certificate awarded
Beginner
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Checklist

Certification

You will get a certificate on completing this course.

University

This course is not affiliated with any university.

Price

This course costs very less.

Edvicer's Rewards

You can get a cashback of ₹ 100 on buying this course.

Why should you choose this course?

Description

During this course, you will be rigging a creature that has some unique challenges not often found in your typical biped rig. You'll be learning some more advanced rigging techniques that are intended to take your rigging knowledge to the next level.

Syllabus

Course Overview
Getting Started
Creating the Skeleton
Creating the Animation Controls
Building the Ribbon Surface
Adding Hair Follicles to the Ribbon
Driving the Ribbon with a Wire Deformer
Adding Twist to the Spine
Finalizing the Twist Setup
Driving the Mid Spine Control
Adding Driven Bend Functionality
Fixing the Body Anim Twist
Creating the Stretch Blendshape
Creating the Squash Blendshape
Hooking up Squash and Stretch
Finalizing the Spine Rig
Creating the Leg Joints
Building the IK Hind Leg Rig
Adding Foot Roll
Creating the Pole Vector Control
Adding Space Switching
Integrating the Leg Rig
Adding the Twist Joints
Finalizing the Leg Rig
Setting up the IK Rig
Adding Foot Roll and Knee Controls
Adding the FK Space Switching
Setting up Twists and Finalizing
Creating the Arm Skeleton
Building the IK Arm Rig
Building the FK Arm Rig
Setting up Rig Blending
Setting up Arm Twists
FK Arm Space Switching
Finalizing the Arm Rig
Placing the Finger Joints
Placing the Thumb Joints
Creating the Finger Controls
Setting up IK Hand Roll
Finalizing IK Hand Roll
Finalizing Hand Rigging
Building the Wing Proxy Mesh
Creating the Wing Skeleton
Skinning the Proxy Wing
Building the Wing Rig
Adding Animation Controls
Adding Offset Controls
Finalizing the Wing Rig
Mirroring the Joints and Weights
Mirroring the IK Arm Rig
Mirroring the FK Arm Rig
Setting up Rig Blending
Wrapping up the Arm Rig
Mirroring the Finger Rigs
Setting up the Hand Roll
Wrapping up the Hand Rig
Mirroring the IK Wing Rig
Mirroring the FK Wing Rig
Wrapping up the Wing Rig
Adding the Head Joint and Weighting
Building the Head Rig
Rigging the Jaw
Rigging the Left Ear
Mirroring the Ear Rig
Adding the Eye Joints and Weights
Rigging the Left Eye
Rigging the Right Eye
Weighting the Upper Eyelid
Weighting the Lower Eyelid
Setting up Blink Controls
Wrapping up the Head Rig
Fixing the Spine Twist
Rigging the Ring and Fur
Placing the Cloth Joints
Building the Cloth Proxy Mesh
Setting up the Cloth Simulation
Prepping the Scene for Delivery
Pose Tests and Engine Tests

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