Checklist

Certification

You will get a certificate on completing this course.

University

This course is not affiliated with any university.

Price

This course costs very less.

Edvicer's Rewards

You can get a reward of 150 coins on buying this course. These coins can be redeemed for 1 coin= 1Re.

Game Prop Texturing Fundamentals

Game Prop Texturing Fundamentals

1425
Start anytime
Self paced
English
Course by
PluralsightCourses from Pluralsight
Certificate awarded
Beginner
Login to earn 150Edvicer reward coin150 coins = INR 150

Limited Time Discount Offers

Save your money with Edvicer. Check out our premium courses with discount offers.

Discount offers - Edvicer

Limited Time Discount Offers

Save your money with Edvicer. Check out our premium courses with discount offers.

Map your Career

Not sure which job profiles this course will open for you? Check out our AI based tool to get a complete personalized career map.

Career Mapper - Edvicer

Map your Career

Not sure which job profiles this course will open for you? Check out our AI based tool to get a complete personalized career map.

Checklist

Certification

You will get a certificate on completing this course.

University

This course is not affiliated with any university.

Price

This course costs very less.

Edvicer's Rewards

You can get a reward of 150 coins on buying this course. These coins can be redeemed for 1 coin= 1Re.

Why should you choose this course?

Description

In this course, you'll learn how to successfully create a beautiful textured prop ready for modern game development using 3D Studio Max 2017, Substance Painter 2 and Unity 5. Software required: zbrush 4r7, Substance Painter 2, 3Ds Max 2017, Unity 5.

Syllabus

Course Overview
Lining up Base Model with High Poly
Cleaning up the Top
Retopologizing the Gold Mesh
Reducing the High Poly
Refining the Low Poly Model
Cleaning up the Interior
Finishing Unwrapping
Packing an Unwrap
Preparing for Unwrapping
Unwrapping Best Practices
Preparing to Bake
Naming for Baking
Baking in Substance Painter
Game Prop Texturing Fundamentals 2018 M4 06
Presenting in Substance Painter
Understanding PBR and Substance Painter
Modeling the Gem and Adding Emissive Materials
Refining the Gold and Stone
Modeling the Gold
Finishing the Texture
Adding Photographic Textures
Generators for Cavities and Edges
Masks, Layers, and Procedural Textures
Intro to Unity and Exporting Textures
Setting up Materials and Meshes in Unity

What others say about this course

Write your review of Game Prop Texturing Fundamentals

Facebook account of EdvicerLinkedin account of EdvicerInstagram account of Edvicer
Twitter account of EdvicerPinterest account of EdvicerYoutube account of Edvicer