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Interior Lighting and Rendering Using Arnold in Maya

Interior Lighting and Rendering Using Arnold in Maya

1425/month
Start anytime
Self paced
English
Course by
PluralsightCourses from Pluralsight
Certificate awarded
Advanced
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Checklist

Certification

You will get a certificate on completing this course.

University

This course is not affiliated with any university.

Price

This course costs very less.

Edvicer's Rewards

You can get a cashback of ₹ 100 on buying this course.

Why should you choose this course?

Description

Throughout these lessons we will take a look at different ways to light an interior scene using Arnold for Maya. Software required: Maya 2014, Arnold for Maya MtoA 1.0.0.1.

Syllabus

Introduction and Project Overview
Analyzing Our Scene
Working with Direct Lights
Creating Area Lights
Creating Ai SkyDome Lights
Assigning Textures to Our Materials
Working on Our Shaders
Tuning up Our Shaders
Working with Opacity
Tiling Our Textures with Tx Manager
Creating Two Light Setups for Our Final Images
Adjusting the HDRI Lighting
Creating a Volume Scattering Effect
Creating Aovs and Rendering a First Image
Analyzing Our First Render and Setting New Render
Using Ai Rayswitch Shader
Final Render and Conclusions

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