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Introduction to CINEMA 4D R14

Introduction to CINEMA 4D R14

1425/month
Start anytime
Self paced
English
Course by
PluralsightCourses from Pluralsight
Certificate awarded
Beginner
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Checklist

Certification

You will get a certificate on completing this course.

University

This course is not affiliated with any university.

Price

This course costs very less.

Edvicer's Rewards

You can get a cashback of ₹ 100 on buying this course.

Why should you choose this course?

Description

In this CINEMA 4D tutorial, we will provide you with a good understanding of how to work within CINEMA 4D. You will learn from several of the instructors here at Digital-Tutors, as we go through many of the major parts of the software, and help you become a more effective CINEMA 4D artist. Software required: CINEMA 4D R14.

Syllabus

Introduction and Project Overview
Moving in the 3D Workspace
Viewport Shading and Display Settings
Transforming Objects in CINEMA 4D
Exploring the Attribute Manager
Exploring the Object Manager
The Importance of Hierarchy in CINEMA 4D
Collecting Project Assets
Using Tags in CINEMA 4D
Keyboard Shortcuts in CINEMA 4D
Using the Heads up Display (Hud)
Advanced Viewport Display Options
Modeling Overview
Building the Base from a Parametric Primitive
Shaping the Capsule Base
Detaching the Canopy and Landing Gear
Extruding the Capsule Interior
Modeling the Cushioned Seat
Using the Sculpting Tools
Building the Control Panel
Building the Antenna Base
Modeling the Antenna Array
Building a Vent Using Cloners
Modeling the Thruster with Splines
Projecting Splines to Create Lights
Adding Detail to the Canopy
Creating the Large Wing Pivots with Splines
Combining Splines to Create the Wing Outline
Deforming the Wing Geometry
Smoothing out the Wings
Creating the Back Fin Using Splines
Modeling the Outer Rim of the Fans
Creating the Fan Blades Using Cloners
Adding Detail to the Front of the Wings
Building the Wing Struts Using Polygons
Detailing the Main Landing Gear
Modeling Spline-based Landing Gear Pieces
Adding Pistons Using Primitives
Cleaning up the Scene
Importing External Geometry
Materials and Textures Overview
Applying Simple Materials
Using Selection Tags
Working with UVs
Adding Procedural Textures
Using Material Presets
Adding Bump Maps and Transparency
Projecting Texture Maps
Creating Textures with BodyPaint
Rigging Overview
A Look at the Aircraft Rig
Cleaning up the Scene
Creating Control Curves
Working with Groups
Modifying an Object's Axis
User Data
Xpresso
Setting Driven Keys in CINEMA 4D
Automating Animation with Xpresso
Rigging the Aircraft's Antenna
Setting up the Landing Gear
Wrapping up the Landing Gear's Rig
Working with Joints
Understanding Inverse Kinematics
Binding Geometry in CINEMA 4D
Finalizing the Rig
Animation Overview
The Animation Palette
Recording and Modifying Keyframes on the Timeline Ruler
Editing Animation in the F-curve Manager
Copying and Pasting Animation in CINEMA 4D
Viewing and Editing an Object's Animation Path
Animating Along a Path in CINEMA 4D
Working with Autokey
Previewing Animations in Real-time
Starting on the Flight Sequence
Polishing the Aircraft's Animation
Separating the Fueling Line from the Aircraft
Making the Fueling Line Dynamic
Working with the New Motion Camera
Finalizing the Animation
Particle Dynamics Overview
Creating Particle Emitters
Working with Particle Attributes
Using Particle Modifiers in CINEMA 4D
Finalizing the Particle Behavior
Creating Volumetric Particles with Pyrocluster
Controlling the Appearance of Pyrocluster Materials
Lighting and Rendering Overview
Rendering Your Scenes in CINEMA 4D
Exploring the Various Light Types in CINEMA 4D
Common Attributes of CINEMA 4D Lights
Rendering with Shadows
Using Compositing Tags in CINEMA 4D
Image-based Lighting in CINEMA 4D
Rendering with Motion Blur and Ambient Occlusion
Outputting Renders from CINEMA 4D
Mograph Overview
Creating Motext Letters
Creating Background Letters Using Cloners
Setting up the Camera
Using a Cloner to Create a Letter Explosion
Creating a Central Element for the Letter Explosion
Creating a Spline and Sweep Shape
Cloning Letters Along the Spline
Animating Letter Reveal
Creating the Main Title Text
Setting up the Lighting and Backdrop
Adding Materials

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