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Quick Start to Rigging in Maya: Volume 3

Quick Start to Rigging in Maya: Volume 3

1425/month
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Self paced
English
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PluralsightCourses from Pluralsight
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Beginner
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Checklist

Certification

You will get a certificate on completing this course.

University

This course is not affiliated with any university.

Price

This course costs very less.

Edvicer's Rewards

You can get a cashback of ₹ 100 on buying this course.

Why should you choose this course?

Description

Welcome to Volume 3 of Quick Start to Rigging in Maya, a series of specially constructed tutorials meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts. Software required: Autodesk Maya 2014.

Syllabus

Introduction and Project Overview
Adding Leg Joints
Rigging the Center, Pelvis, and Tail
Rigging the Neck and Head
Creating Joints for the Arms and Hands
Adding Inverse Kinematics to the Arm and Mirroring Its Chain
Skinning the Creature
Adding an Ik/fk Rig to the Neck
Creating a Spline IK System for the Neck
Setting up an FK Head Control
Controlling the Head in IK Mode
Finishing the IK Head Control
Creating a Global Control and Adding an Ik/fk Switch
Creating Controls for the Cog and Pelvis
Adding FK Controls to the Tail
Finishing the Tail
Rigging the Legs
Finishing the Leg Controls
Knee Controls
Rigging the Arms
Animator-friendly Finger Controls
Cleaning up the Rig
Volume 3 Exercise

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