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Modeling Tips and Tricks in Maya

Modeling Tips and Tricks in Maya

1425
Start anytime
Self paced
English
Course by
PluralsightCourses from Pluralsight
Certificate awarded
Advanced
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Checklist

Certification

You will get a certificate on completing this course.

University

This course is not affiliated with any university.

Price

This course costs very less.

Edvicer's Rewards

You can get a reward of 150 coins on buying this course. These coins can be redeemed for 1 coin= 1Re.

Why should you choose this course?

Description

In this course, we will learn various modeling tips and tricks. Each video in this course is a self-contained lesson centering on tips and tricks that can help improve your modeling workflows in Maya. Software required: Maya.

Syllabus

Introduction to Modeling Tips and Tricks in Maya
Converting Surfaces in Maya
Extruding Faces and Edges Along Curves in Maya
Using Muscle Shrinkwrap for Modeling
Positioning Objects Along a Curve in Maya
Creating Surfaces by Lofting Curves in Maya
Working with Primitives - Nurbs
Working with Primitives - Polygons
Using Nurbs to Build a Flower Pot in Maya
Working with Primitives - Subdivision Surfaces
Using Reverse Surface in Maya
Previewing Smoothed Geometry in Maya
Using Non-linear Deformers to Create a Candy Cane
Modeling Air Tanks and Hoses in Maya
Converting Linear Curves to Cubic Curves in Maya
Creating New Topology by Projecting Curves in Maya
Baking Topology to Targets
Painting Blend Shape Weights
Animated Curve Extrusion in Maya
Using the Artisan Tool in Maya
Interactive Primitive Creation in Maya
Backface Creasing with Toon Lines in Maya
Updates to the Modeling Menu Set and Creating Custom Menus in Maya
Using the Birail Tool in Maya
Interactive Primitive Subdividing in Maya
Using Level of Detail to Automatically Swap Out Geometry
Using Transform Component Tool to Randomize Geometry
Using History to Create Geometric Effects in Maya
Controlling Transfer Attributes with the Paint Weights Tool
The Dos and Don'ts of Deleting Components
Using Blendshapes as a Modeling Tool
Top Tip: How to Convert Component Selections in Maya
Top Tip: Accessing the Modeling Marking Menus in Maya

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