Creating A base Mesh
Refining Our Creature
Continuing to Refine
Arranging the Creature into Polygroups
Starting to Pose and Detail
Multiple High Resolution renders
Compositing the Renders
Starting the paint over technique
Refining The paint Over
Finalizing the Concept
Painting the Feet
Certification
You will get a certificate on completing this course.
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Price
This course costs very less.
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Certification
You will get a certificate on completing this course.
University
This course is not affiliated with any university.
Price
This course costs very less.
Edvicer's Rewards
You can get a cashback of ₹ 100 on buying this course.
In this ZBrush tutorial, we will learn how to create a concept of a quadruped alien. Throughout these lessons we will design a fast base mesh using ZSpheres in ZBrush. We will then quickly sculpt out the basic forms of the creature and lightly detail it. We will then further our detailing in Photoshop using various paint over and texturing techniques, and finish by refining our creature using various photographs taken and collected by the Artist. In the end, we will have a realistic 3-quarter view of the concept.
Introduction and Project Overview
Creating A base Mesh
Refining Our Creature
Continuing to Refine
Arranging the Creature into Polygroups
Starting to Pose and Detail
Multiple High Resolution renders
Compositing the Renders
Starting the paint over technique
Refining The paint Over
Finalizing the Concept
Painting the Feet
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