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Object Tracking in MatchMover and NUKE

Object Tracking in MatchMover and NUKE

1425/month
Start anytime
Self paced
English
Course by
PluralsightCourses from Pluralsight
Certificate awarded
Intermediate
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Checklist

Certification

You will get a certificate on completing this course.

University

This course is not affiliated with any university.

Price

This course costs very less.

Edvicer's Rewards

You can get a cashback of ₹ 100 on buying this course.

Why should you choose this course?

Description

In this series of tutorials, we'll learn how to use MatchMover to track an object as if it was our scene, then finish the shot with Maya and NUKE. Software required: MatchMover 2011 and NUKE 6.1.

Syllabus

Introduction and Project Overview
Object Tracking Pre-production and Preparing the Object
Creating Our Base Manual Tracks
Creating a Coordinate System for Use in Maya
Importing Our Camera into Our Render Scene
Rotating the HDR Dome and Re-creating the Final Gather Map
Creating a Reflective Screen to Capture the Environment
Creating a Cutout Matte to Only Render What Is Needed
Creating a Reflection Matte Using Render Layers
Importing Our Sequences into NUKE
Screening Our Reflections Correcly Over Our Frame
Using a Keyer and a Roto Node to Cut Out the Thumb
Adding a Background Color Using a Constant and Premult
Cleaning and Refining Our Roto Animation
Cleaning Our Edges Using Blur and Dilate Nodes
Color Correcting Various Elements to Bring Them Together
Creating a Sillouette and Fixing Premultiply Issues
Adding Blurs to Various Nodes to Remove Sharp Edges

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