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Creating Walk Cycles in 3ds Max

1425/month
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Self paced
English
Course by
PluralsightCourses from Pluralsight
Certificate awarded
Intermediate
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Checklist

Certification

You will get a certificate on completing this course.

University

This course is not affiliated with any university.

Price

This course costs very less.

Edvicer's Rewards

You can get a cashback of ₹ 100 on buying this course.

Why should you choose this course?

Description

In this 3ds Max tutorial we will cover the process of creating a Walk Cycle in 3ds Max. Software required: 3ds Max 2010.

Syllabus

Introduction and Project Overview
Establishing the Initial Pose
Finishing the Contact Positions and Cycling Keyframes
Adding the Down Position
Completing the Extremes of the Walk
Refining the Upper Body and Feet
Balancing the Character in the Front View
Animating the Subtle Rotations of the Feet
Animating a Toe Flap for Fluidity
Adding Weight to the Hips
Animating the Rotations of the Upper Body
Working on the Chest
Animating the Head
Correcting the Motion of the Upper Arm
The Follow-through and Overlapping Action of the Elbows
Adding Follow-through to the Wrists
Finalizing the Wrists
Refining Shoulder Movement
Translating a Walk Cycle Forward
Finalizing the Walk Cycle

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